//MASON
A downloadable tool
//MASON is a level design tool designed to trim down the blockout process.
THIS IS AN WORK IN PROGRESS - REQUIRES UNREAL 5.1 AND UP
I made this plugin as a previous unity developer. Unreal has fantastic Modeling and BSP tools, but no where as easy to get into as Probuilder, UModeler or RealtimeCSG. I got my start in level design in the source hammer editor and loved the workflow, so I wanted to make my own stab at it.
Alpha Showcase:
Trim Tool Showcase:
Marcis Retro Effects Showcase:
What is //MASON?
//MASON (aka Mason) is a procedural mesh generation suite for making your levels, easing the process by keeping you fully in the editor. The functionality of this suite is exposed from a parent class can be used in any level, even at runtime.
Why use //MASON?
I created this tool as because I am part of a couple small teams and the time it takes to iterate from engine to my 3D software of choice can really put a damper on my time. //MASON aims to solve this issue with straight forward tools that allow you build your levels and make it ACTUALLY enjoyable; while finding a spot in every workflow.
This tool is made with non-technical artists and developers in mind. Every tool and feature is fully documented and both are receiving updates together. To use //MASON is rather easy and straightforward to understand. If there is something you feel could be done better or is missing completely, I am always open to add new features. I want this to be the level design suite to rule them all in unreal
Features:
- Runtime Booleans - Use any //MASON tool to Selectively and or Freely Intersect, Subtract or Union to any other //MASON tool.
- Privative Shape Tools (Box, Cylinder, Triangle)
- Complex Shape Tools (Wall, Floor, Trim, Stairs)
- Mesh Tool - Converts any static mesh into a usable //MASON tool.
- Convert //MASON tools into static meshes.
- Custom Utility Widget.
- Custom Prototyping Materials
INSTALL INSTRUCTIONS
Extract the zip into your projects /Plugins folder. If there isn't one, make a folder and then extract the zip into there. Everything should be sitting inside of the MASON folder.
Number of Blueprints: 10 (9 tools and 1 editor utility widget
Network Replicated: No
Support: https://discord.gg/dAJ58RtXVA
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Link https://friendly-studios.gitbook.io/const-int/mason/
Important/Additional Notes:
- Requires GeometryScripting and PCGGeometryScriptInterop to be enabled
- Directly compatible with Marcis - Retro Graphics (or material using affine texture mapping)
Status | In development |
Category | Tool |
Publisher | |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ionthedev |
Genre | Simulation |
Made with | Unreal Engine |
Tags | FPS, Horror, Level Editor, Unreal Engine |
Code license | MIT License |
Asset license | Creative Commons Attribution_NoDerivatives v4.0 International |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $12.50 USD. You will get access to the following files:
Development log
- Version 4.0Oct 23, 2023
- Version 3.0Sep 26, 2023
- Version 2.5Sep 24, 2023
- Version 2.0Aug 25, 2023
- Version 0.2Aug 25, 2023
- Version 1.0Aug 04, 2023