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//MASON

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Devlog

  • Version 4.0
    October 23, 2023 by ionthedev
    1
    This build adds stability to the floor and wall tools. The issue before was predominantly with the way materials were assigned. The algorithm for setting the materials have been cleaned up and functio... Continue reading
  • Version 3.0
    September 26, 2023 by ionthedev
    1
    #psx, #level design, #level editor, #horror, #unreal, #geometry script, #blockout
    Re-added Trim Tool Updated Utility Added Material Creation Tool... Continue reading
  • Version 2.5
    September 24, 2023 by ionthedev#psx, #horror, #level design
    Fixed tesselation calculation to work better with PSX styled graphics. Including but not limited to Marci’s Retro Graphics pack... Continue reading
  • Version 2.0
    August 25, 2023 by ionthedev#level design, #tools, #2.0
    Added Trim Tool Cleaned Up Details Panel Structure Added Spline Straightening Tool Initial Unreal Marketplace Release... Continue reading
  • Version 0.2
    August 25, 2023 by ionthedev
    Fixed some minor bugs with materials... Continue reading
  • Version 1.0
    August 04, 2023 by ionthedev#PSX, #Retro, #PS1
    Added support for Marcis’ PSXFX... Continue reading
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