The rust language is treating the project well, we have officially caught up to the C++ rewrite. Added Re-introduced the Interaction component, including an exa...
This build is a bit of a step back from the C++ rewrite, as only the player controller has been ported over, but no worries because the interaction component is...
The update doesn’t necessarily add to many new features and isn’t ready for release yet because of that; however, the core of the player movement has been p...
Hey everyone! Thank you for your continued support and interest in //CONST //INT (formerly GDpsx). Rust Rewrite and Career Changes After beginning the C++ rewri...
This update isn’t anything too special, just some minor bug fixes. The Actor Settings for Headbob Frequency and CanClimbLadder work now! Missed some boiler pl...
This version of the plugin is the first release of ours to require Godot 4.3 to run. It is using the new Compositor and Compositor Effect system introduced in G...
This release marks the start of the new framework. To celebrate, I am discounting it for 2 months. It includes 3 custom classes and 1 Prefab Player | Node inher...
Hey everyone! Thank you for your support and interest in GDpsx. Rewrite After some time and consideration I am planning on a major release to make this addon a...