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Recent updates

//CONST //INT - 0.2.5 Change Log
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The rust language is treating the project well, we have officially caught up to the C++ rewrite. Added Re-introduced the Interaction component, including an exa...
//CONST //INT version 0.2.3
This build is a bit of a step back from the C++ rewrite, as only the player controller has been ported over, but no worries because the interaction component is...
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Rust rewrite going strong!
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The update doesn’t necessarily add to many new features and isn’t ready for release yet because of that; however, the core of the player movement has been p...
//CONST //INT Update: Embracing Rust and New Horizons
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Hey everyone! Thank you for your continued support and interest in //CONST //INT (formerly GDpsx). Rust Rewrite and Career Changes After beginning the C++ rewri...
//CONST //INT - 0.1.3 Change Log
This update isn’t anything too special, just some minor bug fixes. The Actor Settings for Headbob Frequency and CanClimbLadder work now! Missed some boiler pl...
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//CONST //INT - 0.1.2 Change Log
This version of the plugin is the first release of ours to require Godot 4.3 to run. It is using the new Compositor and Compositor Effect system introduced in G...
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//CONST //INT - 0.1.0 & 0.1.1 Change Log
This release marks the start of the new framework. To celebrate, I am discounting it for 2 months. It includes 3 custom classes and 1 Prefab Player | Node inher...
2 files
Rebranding and future plans
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Hey everyone! Thank you for your support and interest in GDpsx. Rewrite After some time and consideration I am planning on a major release to make this addon a...
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Just wondering, what shaders come included with the pack. Do they include the per-texel shader on your YT channel?
started by Ace Spectre Jul 18, 2024
1 reply
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